Using Textures in Illustrator
Illustrator is known for its vector designs, which are often two dimensional with a smooth and clean finish. In this lesson, we learnt how to add depth to a vector design using image textures and grains.
To create this scene, I began by creating the background with a gradient to make the sky more dynamic and give the appearance of depth with the horizon whiter. Next, I created the mountains with a simple triangle shape, just duplicating the shape and resizing it each time to give variation. To form a colour palette for the design, it was suggested that we use the Swatch Library to find collections of swatches with different themes and uses. For this design, I chose the landscape theme, selecting colours with an interesting purple tone to match a desert theme. To give a softer edge to the mountains it was suggested, similar to the swatch library, to select a brush stroke to edit the outline of the shape, breaking the clean line. To add depth, a mountain was duplicated to create a layer in front, a gradient was then added to give the illusion of light and shadow. However, to also add texture, a grain was applied to the gradient, in this case, horizontal. Finally, a multiply layer effect was added to let the white of the gradient disappear and the grain layer over the original mountain. Also within the swatch library are patterns, where simple lines and dots can be added to create comic book effects and interesting shadows.
This method was repeated throughout the design to provide this final outcome. Another option that can be used to create texture is to use a photograph as a mask. For the sun and water, I chose images to add texture and applied them to the original vector using the transparency tool and mask option. This is also helpful in not effecting the original shape, allowing changes and experiments to be made without needing to recreate the shape.
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